The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
A Necrotic Ooze deck with lots of synergy, that doesn't require an Ooze to be on the battlefield to be effective. But once one gets out, things can get exciting! My favorite win with this deck was when I had the Gigantomancer in the graveyard, and an Ooze, Spikeshot Elder, Vector Asp, and Bloodthrone Vampire on the battlefield. During my opponent's end step, I sacrificed the Vampire to itself, and then sacrificed the Elder and Asp to the Ooze to give it +4/+4. Then I made it a 7/7 with the Gigantomancer (now 11/11) and then activated the Asp and Elder's ability to instantly poison them to death. Yes, the odds of this happening again are rare, but it was sure fun to see their face when I pulled it off!
This deck has been viewed 1,336 times.
RoboRisu has deleted this comment.
Permalink
He's cool, but I'm trying to stick with creatures that have activated abilities. Thanks for the suggestion though!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221734 check out my necrotic ooze deck
Gigantomancer makes target creature a 7/7 not +7/+7 you could be a 20/20 and his ability would still drop you to a 7/7 correct me if im reading it wrong though
Because its power/toughness are being pumped up (as opposed to being set to specific values), they are still applied after it has been turned into a 7/7. See ruling #3 for confirmation: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=198172