True. I forgot about Rite on Halimir. I was mostly thinking about using it on Harabaz. That does help with a potential win condition. However, one major thing is anybody who can get rid of Harabaz - either by removing it from your deck or by destroying it when it first comes out - will probably be able to win. Yes, Hamilir will allow you to mill them, but that will have to wait at least 9 turns, assuming you get a land each turn and that they don't destroy it as well. You need something that will better protect Harabaz, as it seems your entire deck depends on it.
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Nice idea. A couple of things: - I don't think this deck needs fireball. Ditching that will get rid of a color and make it more likely you'll get the green mana you need to win. - This isn't a mill deck, so maybe get rid of Halimar Excavator. If you're interested in cheap allies, there's always Hada Freeblade. or, you may be able to keep halimir and put in hada when you get rid of fireball. - your entire deck seems to revolve around harabaz druid and getting off Spawnsire of Ulamog's ability (perhaps you thought of the slight weakness with Spawnsire by putting in Fireball, but there are other ways to get around that). If somebody plays Thought Hemorrhage and gets rid of it, you will never be able to produce the mana you need to win. A possible way around this is to add counter spells.