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A rebuild of an older deck; a Protection based equipment deck with Metalcraft taking lead instead of 'Equipped creature gains' style cards.I can't help but feel I should have more creatures and/or replace Gold Myr, but the Myr does set off Metalcraft and can be the difference between casting an artifact or casting an artifact and equipping it the same turn, which with all the protection the equipment has may be worthwhile, and with all that protection hopefully you don't need too many creatures since they won't die at all!
Quickly drop a couple creatures and equip them up, hopefully they'll have protection from your opponent's colour(s)/spells and you can start triggering the swords abilities nice and early.
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