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Was looking back at an old deck that was for the 1 mana challenge and decided to tweak and repost it, there we go!
Well you only really need two lands to have a decent starting hand with two dual lands it goes pretty quick.For whiteT1: Land, Nip Gwilion/Hopeful EidolonT2: Land, Double enchant, in for 5+ lifelinkT3: Red Creature + Clout for haste or other enchantment in for 7+ lifelink insteadT4: Might be able to swing for win, or at very least be in dominate position.All that needs is 2 land, 2 creatures and 3 enchantments (1 enchant can be dropped for burn spell instead) and considering 7 starting hand plus 3 draw from start of turn that's not an unreasonable expectation from 10 cards, just need to watch out for removal.... unless you have shroud on the creature first that is!
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