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Ok I love alternate win conditions and with the limit of one of each card in EDH it makes facing the very best removal spells a little less likely (no four of Nature's Claim for you green mages!); as such tried to include as many win-cons as possible.Sideboards aren't always allowed in EDH I know, but if your playgroup allows it you have a strong defensive sideboard to add in as needed.For those looking a the price tag; drop the Gaea's Cradle, Noble Heirarch, Marshaling the Troops, Misty Rainforest and Horizon Canopy and it's a sub $200 deck ($2 per card, not budget but not awful right?) and to be honest as nice as those cards are they can be replaced with little detriment to the deck.
Ok the wins: 1. Biovisionary + Kicked Rite of Replication (or Mirrorweave for a laugh!) 2. Felidar Sovereign/Test of Endurance + All that life gain. 3. Painter's Servant + Grindstone 4. Archangel of Thune + All that life gain (again) is all-nigh game over. 5. Helix Pinnacle + Mana Ramp 6. Darksteel Reactor + Energy Chamber + Power Conduit = 7 turn clock 7. Labatory Maniac + Draw. 8. Epic Struggle + Mana/Lifegain dorks. 9. Azor's Elecutors + Fog style effects (kinda ropey win con but hey it's there!)With all the ramp, draw and life gain; getting the mana, time and cards to set off one of them shouldn't be all that hard, and good old Mr Mackenzie can fog up the field for a while!
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