rstevens416

26 Decks, 34 Comments, 0 Reputation

i like the deck and the idea, the only problem i have is they kill you too fast. this deck is slow with only 8 counts and chalice when you have absolutely no creatures under 5 mana and even then only having 12 creatures.

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Posted 26 June 2011 at 15:36 as a comment on Unlife/Platinum and Soul Conduit combo

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you are trying to make a quick kill deck (infect decks) into some long drawn out control deck but without the control the sphere in the sun and the surge nodes are completely unnecessary. the blue sun's zenith and genesis wave are not needed and you will be dead before you have a chance to cast the praetor's counsel.

try a straight forward deck if your going infect. dont get get fancy.

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Posted 24 June 2011 at 05:08 as a comment on Infected Drawing

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the inferno titan is useless. why have a card that costs 6 mana to put out when your expecting to win the one second or 3ed turn? you should also put some vines of vestwood in there somewhere. if you kick it your creatures gets +4/+4, which is the pump you are looking for.
also the black in this deck is also not necessary. you have the Phyresis which is the only black card which i'd assume is for the inferno titan. so just cut the black out all the way.

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Posted 18 June 2011 at 16:01 as a comment on Turn 2 Win!!

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you need some green pumps like giant growth and vanes of vestwood, makes the game a little shorter

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Posted 16 June 2011 at 19:41 as a comment on Flash Infect

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Sword of Body and Mind
so sick for your deck-out-deck

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Posted 11 June 2011 at 06:10 as a comment on Zoologist / CotW

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Ulamog's Crusher
Elvish Piper

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Posted 04 June 2011 at 06:46 as a comment on Zoologist / CotW

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i like the deck just no jinxed idle, kind of useless. look into overrun or overwhelming stampede, that really helps your saprolings kick ass

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Posted 02 June 2011 at 15:45 as a comment on Salad Tossing

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deck wont work. you need more variety, plain and simple

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Posted 02 June 2011 at 05:34 as a comment on Spreading Fungus

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the devour ability on the mycoloth is really strong. cards like fist's of ironwood or scattering of the seeds adds lots of 1/1 really fast that can be devoured, then with a card like green zenith sun you can search for a second mycoloth and the next turn the devour would be double of the first mycoloth.

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Posted 01 June 2011 at 21:29 as a comment on Token Devour (Om nom nom!)

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the deck you have is too slow, you will never be able to get enough saprolings out to do any damage. you need to focus your deck a little better. cards like scattering of the seeds and fists of ironwood get them out fast. you need more variability in your deck in order to win. if someone is going to come at you fast you have no chance.
Take a look at my fungus deck, you will see what i mean by moving fast...
http://www.mtgvault.com/ViewDeck.aspx?DeckID=181352

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Posted 28 May 2011 at 19:22 as a comment on Fungus Formation

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i had a swarm fungus and it doenst really work. im currently rebuilding it around the mycoloth card because it is so powerful. using cards like green sun's zenith and pattern of rebirth helps you get the mycoloths out. and cards such as scattering of the seeds,Thelonite Hermit and fist's of iron wood helps you get out saproling fast so you can sac them. the other card you need to look at is epic struggle, it allows you to win if you got 20+ creatures, so with a mycoloth and a doubling season out that could be 1 turn

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Posted 28 May 2011 at 19:13 as a comment on Fungus Overrun

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Pattern of Rebirth
Natural Order

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Posted 26 May 2011 at 04:58 as a comment on Zoologist / CotW

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Emrakul, the Aeons Torn

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Posted 20 May 2011 at 15:44 as a comment on Zoologist / CotW

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nasty deck but u need to add congregate an dsoul warden

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Posted 12 May 2011 at 05:40 as a comment on Thallids T2

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