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Proliferate counters. Fun deck to play. I did not want to include infect in this deck because, well, quite frankly, I despise it.
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I really like the inclusion of Fate Transfer in this deck. It's an underused card, and I think it works really well in this deck. Once you proliferate everyone, move all of one's counters to your beater (most likely Chimeric Mass).
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Fate Transfer also plays the role of removal protection. You're gonna Doom Blade my dude? I'll just take those counters and move them over here then. :)
forgotten ancient is godlike in this deck! i really like chimeric mass too because it hides from removal. lorescale coatl also combos good with the two blue proliferate spellz.
Gemstone Mine really shines in this deck. I don't think that I'll ever run out of charge counters on it. Then, when I have enough land out, I can transfer its counters over to my beater with Power Conduit.
Those Bramblewood Paragon are a bit iffy I think. You don't have enough warrior types to use them I say. How about you replace them by some of those creatures that distribute counters to other creatures, that could be interesting! If I'm not mistaken, modular is the ability I'm talking about
Well I was using the Bramblewoods more for the Trample mechanic than the Warrior mechanic. Bramblewood Paragon will essentially give all of my creatures Trample. Still not worth including?
Modular is for when the creature dies, but if you want them to live you want to look into graft, which happens to be u/g. It's from dissension.
I see, hadn't thought of the trample, makes more snese then.
Scute Mob!! How did I forget that gem! Might consider adding that in place of something else...
Scute Mob is cool, but not as "OMG INCREDIBLE" as most people seem to think that it is. You have to remember that you'll have to wait until at least turn 5 to drop it, and even then it will have to survive 1 opponent's turn before it starts getting buffed. Pretty cool combo with Fate Transfer, though...
Yeah, that is true TEL21. I decided to throw in some Brainstorms to take a little more advantage of Blue and to buff Lorescale even more. Lorescale is pretty slick. Awesome art, too.
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Great deck!
I've made a bunch of changes. I needed more removal protection, so I added in 3x Swiftfoot Boots. I can't use Lightning Greaves because I need to be able to use spells and abilities on my creatures. I also added some Slippery Bogles for 1-drop speed, worry-free pumping.
This deck deserves a bump. I think that it needs to be a tad bit faster, but I'm not really sure what to suggest.