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Control/Burn, Delvers to get em down, sorcery's to finish them off. 10 days since I got my 4th snapcaster, 1 tourny win so far...
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I have gotten some flack about the 61st card and running only 20 lands. I have found that due to the nature of the deck 20 is enough. I have also been questioned on the lack of burning vengeance and once again think it slows the deck down. When I originally built this deck I had plans of using the burn as mostly control but found myself against a spirit deck and I was tapped out for two captains to hit the board. In that game I learned I can race with direct damage and I've been using it that way since.
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