swap Immerwolves for ghor clan rampager, 1 red and 1 green bloodrush giving creature +4 +4 and trample.
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Drop the Immerwolves or sideboard them, as Huntsmaster is better when he flips. 2 life and a wolf token when he enters (even when he flips back to being a human) and 2 damage to player and 2 damage to target creature, when he turns into the wolf.
fireball, reclaim and rally the forces are no longer standard :-)
WOW!!! That's A LOT! of creatures dude and spells. i didnt realize how much land you had!!!!
swap rage reflection for fervor, and get rid of any creatures which cost 4 or more to play. put in 2 more chieftains. and maybe 3 more war chiefs. this of course is what i would do anyway :)