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Daru Warchief goes on Soul Foundry (but Captain of the Watch, Soul Warden, Field Marshal, and, because my friends are dumb and ignore the legend rule, Darien of Kjeldor are all good options), Raise the Alarm goes on Isochron Scepter, and Conqueror's Pledge goes on Panoptic Mirror. With all this going on, you should have a sufficient flood of creatures to run wild, but Coat of Arms is there just for fun. With Darien and Soul Warden out, you can't really lose any life from damage, so that's a plus...
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darien + soul warden is epic. +1
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Wow, I had a soldier deck beat me at FNM and I run Vampires. This is the only deck that can win against it next to Jund. I had someone do 15 damge to me so i went to 7 life, I hsd extra life from Child of Night, does that mean i get 15 soldiers!? XD
I wasn't all that impressed with this "Jund" everyone speaks of. I tore it to shreds with giants, treefolk, barbarians, and elves. Of course, it wasn't in an actual tournament environment, so I had a bit of an advantage in using non-standard cards.
NIce deck looks very similar to those I play in Extended format. +1 from me
Btw might I suggest you splash a little blue to get the combo running even faster. Intruder Alarm + March of the Machines + Vedalken Engineer = Infinite creatures All you'll need then is a good drawing system to get the cards you want and it is game over.
Yeah, it could use some work, but this one's just for fun and rediculousness.