The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Thanks go to Strongpaw for giving me the direction in which to take this deck. Remove most of your libray from the game with Weatherlight so that you're guaranteed to get the Rings of Brighthearth, Thrumming Stone, and Mirror of Fate out. Thrumming Stone + Beacons. Infinite turns and a MONSTROUS amount of tokens. If that isn't enough, Painter's Servant + Iona freezes the game. if a combo piece gets taken out, use Relic of Progenitus to remove it from the game and re-stack the library.
This deck has been viewed 2,563 times.
Wow that's really mean... the only issue i could see is against control decks.
Permalink
All I can say is "WOW!". I haven't heard me the beacons before.
Very Nice, I Like this Check out my Esper Deck and tell me what you think.
I assume painters servant will always choose blue?
hot damn, this, is worth something, i shed a tear for you, it is amazing, sure controll locks it down, but come on, that's what controll decks do. instead of overrun, i'd find something else, maybe a resurection effect to bring back a dead combo piece, or something, i see the point of the card, but when you have a bizillionmiliontrilion tokens out, you really don't need it.
I agree with you on Overrun, but I don't know if resurrection is what I need. If someone manages to destroy a key card, I remove it from the game with Relic of Progenitus and re-stack my library. If they remove it from the game, they're wasting their time. Maybe I should foot the bill for Noble Hierarch? If you all seem to agree that this deck is worth it, I just might.
um i dont see a point in thrumming stone because im pretty sure that Beacons wont stack since it says "Takes an extra turn after this ONE" now it seems to mean that that would mean after you end turn you get 1 extra no matter how many beacons you play. Also i think the thrumming stone ability its self is flawed because it says when you play the spell thrumming stones effect goes off and im pretty sure the beacons wouldnt resolve till the ripple was over since thrumming stone takes priority and has its effect before the beacons. sry o.o
Any time multiple abilities tell you to do somthing after something, you do them all. You do them in the order the abilities resolved. Just like Paradox Haze: after your first upkeep, you have another upkeep. With two out, you have your first upkeep, they both go off, then you have the upkeep from the first one and then the upkeep from the second one. With Beacon of Tomorrows, you have this turn. Play two Beacons? End the turn, take a turn for one Beacon, end the turn, take a turn for the OTHER Beacon. Thrumming Stone resolving before the spells you play do is how the card works. Play a spell. Ripple. If ripple lets you play a spell, play a spell. Ripple. Etc. Playing a spell triggers an ability.
Oh, and Strongpaw, Painter's alway's chooses Pink. All cards are Purple, so Iona chooses Pink. I bet you never though the color pink could be so scary... Unless, of course, I'm playing Hipponox's Pikachu deck. Then I pick yellow just to be "that guy."
All cards are pink...*** No idea why I typed purple...
But seriously, yes, Painter's Servant picks blue. It's the only way to have the blue permanent for the Sergeant.
o yeah. this is badass.
+1
Very nice not sure about the beacons stacking ill ask the judge good ?
Not stackable that sucks