The owner of this deck hasn't added a sideboard, they probably should...
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The basic idea is to get Dream Halls out and play those super-exspensive Angels for next to nothing. Reya, Adarkar Valkyrie, Guiding Spirit, Karmic Guide, and Breath of Life all resurrect the discarded creatures (or at least put them back in your library). Painter's Servant makes Dream Halls a bit easier to use, and when you add in Iona, you'll be the only one playing the game.
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I see 3 copies of 3 legendary creatures... be careful with that or the legendary rule is going to get you in trouble.
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I have NO countering power, so my legends are probably going to die in droves. Plus, when you can put 3 or 4 big fliers in per turn, the game won't last long enough to matter. The extra legends can always be used to play other cards with Dream Halls anyway.