Ominous Fate Befalls upon thee

by RosVerde on 22 February 2013

Main Deck (60 cards)

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Deck Description

There is much of fate that lies within the forces of unknown.

But no one hides secrets from an eager planeswalker! So gear up with the ghastly auras from many planes and be ready to swear.. I mean curse your opponents!

How to Play

Alright, a deck that if you were to visualize it taking in virtual reality, it would be 3 storey buildings, abandoned and quiet, perhaps a leaking drainage by the sidewalk. All is quiet while the unspeakable ailments from beyond flesh possesses and renders your opponent's mind insane... What a misfortune...

That's IT! Curse of Misfortunes, your 5 drop that gets the ball rolling, no one hides from the White Gaseous Skull in the artwork. NO ONE. Once it's enchanted to that player, you may search another Curse Aura that the player has not been enchanted with, and place it on him/her!

Curse of Death's Hold - Oh the cold embrace of -1/-1 on all opponent's creatures, can you hear the 1/1 spirits dissipating? the 1/1 soldiers falling to the ground? the 1/1 saprolings becoming salad dishes? Trust me, get 4 of this on your opponent and Deadbridge Goliath will be 1/1, aww so cute...

Curse of Thirst - With the curses up and going, this one deals damage on the enchanted player's upkeep for each curse he/she has. Having two Curse of Thirst and Three other curses will be a whooping 10 damage when their upkeep starts, speaking from a certain gameplay experience haha.

Arrest - Everyone's favorite card to HATE, it renders your ability-reliant creature useless! Can you imagine a Simic Evolve creature gets enchanted with this?? Or a Guildmage?! Ridiculous!

Guard Duty - The joke card of the deck, not exactly, it's 1 drop to cast, pretty friendly and makes the enchanted creature a defender, meaning it cannot attack. LOL.

Pacifism - Enchanted creature cannot attack or block, it will stone... and stone...

Pillory of the Sleepless - 3 drop that does the same as Pacifism, except that the controller of the enchanted creature loses 1 life during his/her upkeep. On a side note, please check out the flavor text for this card, it's pretty creepy.

Underworld Connections - WHAT? Have you forgotten about this card? You shouldn't! It's an Aura, and why is being an Aura important? I'll tell you in awhile.


SORCERY!!!!

So above were Enchantments, and if you browsed through all of them, you'll realize that they are all Auras right? So what's the big deal? I'll tell ya..

Three Dreams - 5 drop for this sorcery, once dropped... Your opponent who understands where this is going will gasp in horror, or you could imagine them doing so because even under certain poker faces, you can feel the fear. Alright, what this card does is pretty simple, lets you search for 3 auras with different names and put it in your hand... Please refer to the Enchantment Catalogue for the type of ghastly torment you'd like to dish out. Have fun!

Diabolic Tutor - I know Three Dreams is an awesome aura tutor, but you'll need a general tutor that can assist you in Math, Science and History, just kidding. You'll need this card in case you're in need to fish out a removal or Castigate, or perhaps a land if you're desperate. Don't be shy about desperation for land, this deck is meant to run into this problem sometimes seeing how the mana curve is pretty steep, this can be overcome by your early game stalls: Pacifism, Arrest, Guard Duty, Dutiful Thrull, Unmake, Pillory of the Sleepless.

Castigate - Look at your opponent's hand, and draw a smiley face on them, no, again, just kidding. Look at his/her hand, choose a non-land card and exile it. "Oh~ You think you can flashback, scavenge or dredge?! How about NO!?"

Curse of the Cabal - The Reality-Ripping Sorcery, usually played with the suspend since the full cost is... 10 mana. While suspended for TWO, during your opponents' upkeeps, they may choose to sacrifice a permanent to put TWO more time counters on this card, to delay its judgment. Once it enters the field, your opponent will have to sacrifice his/her permanents, half of the total rounded down.


INSTANT

Unmake - 3 mana removal, like seriously, remove from game LOL.


CREATURE

Dutiful Thrull - the only creature in the deck, because of that face, I decided to put him in, I can't stop laughing at that face... It's a decent blocker... LOL


Planeswalker.........

Sorin Markov - Stabs a creature or your opponent, you gain 2 life, they lose 2. Sorin gets 2 loyalty counter in the process. Everybody loves the number 2, perhaps not your opponent. Second ability is to bring someone's life points to 10, pretty funny when played against a hardcore life gain deck. Last ability, I never used it before since there's no need for it.

DAT LAND!

Orzhova, Church of Deals - a total of 6 lands to drain 1 life... Not really effective unless it's late game. Then again it's just there for the flavor!

ENJOY!

Deck Tags

  • Modern
  • Budget
  • Flavor
  • Curse

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,123 times.

Mana Curve

Mana Symbol Occurrence

2904700

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Ominous Fate Befalls upon thee

This is the second flavor-based deck of your making that I looked at in the last 5 mins and I give you props for creative flavorism. Not sure how viable those would be but, hey, it's all about the flavor, right?

1
Posted 22 February 2013 at 13:13

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Thanks for your appreciation and support :)

For me, as a green mage, harmony is important, thus I seek flavor, and making them as affordable as possible, another aspect of green, minimalism.

Let's see, You should check out my decks if you're looking for the flavorful :)

Which part of the deck do you doubt? I admit it's not really a competitive leveled deck, but it's very much my own version of 'pauper' if you know what I mean haha.

0
Posted 22 February 2013 at 13:58

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You, sir... Inspire me!

The descriptions, the ideas, the flavor! I think I could lose 100 times with this and still love it.

That said, I actually believe in this deck. With only very few modifications, I think this deck could become a real killer.
It has the early control, it has the endurance to withstand a few hits now and then, and it has the late game, certain kill.

I believe shoving in cards like Exquisite Blood and Blind Obedience would do the trick, and it could also work with the flavor, or?

But in the end, I have only one thing to say: I bow to you, Oh Lord of Curses. Thank you for showing me a path to find joy in my enemies pain.

1
Posted 13 March 2013 at 21:52

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Hey yo!
Thanks for the commendation! Haha :D
I do hope that my style that I developed would help players to focus more on harmony and minimalism instead of pumping cash into big cards and smack their enemy senseless. To each his own, I suppose this is my way of Magic :)

Exquisite Blood has a high CMC :(
Blind Obedience has high price x( - But it would fit into the flavor!

With the early game, you'll want to have Arrest, Pacifism, Pillory of Sleepless and perhaps just one Curse.
Actually.. The Ace in this deck will have to be either Sorin or Three Dreams (More like... Three NIGHTMARE... YEEEEAAAAAHHHHHH)

0
Posted 14 March 2013 at 01:20

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