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Literally just that - the best deck ever. Dollar for dollar, you might be better off just buying a pre-con and doing something else with your life, but the goal here was to create the deck with best chance possible to win on turn 1. The idea is to play at least 9 spells, and then Tendrils. You fuel the mana requirement with the moxen, loti, and diamonds; you fuel the card requirement with the rest of the cards, aside from Force of WIll. FoW is for your opponent's FoW, and perhaps to break up their own 1 turn winning combo should you be on the draw? Mulliganing/not winning on turn 1 are statistical possibilities, but very unlikely. Any of the 20 draw cards in your opening hand, with the possible exception of Ancestral Recall, should be more than enough to get you going. Yawgmoth's Will is unnecessary, as your hand should be so sustainable that you won't ever need to care about your graveyard. This is the best deck ever.
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Pretty good in thought, but out of 5 sample hands I just drew, only 1 had the ability to keep going. I do like the direction of it though, just would like to see it trimmed down a little more so that it has less of a possibility to stall out first turn. No deck is perfect, and all have the ability to be beat. Personally my friends and I only play for fun, but one of our rules is no first turn kill decks... second turn is fine though, lol. Check out my mill, I think you would have a good appreciation for it.
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