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The amount of cards in a player's hand gives players options. The theme of this deck is to decreasing those options by having the opponent discard the cards in their hand and giving yourself more options when they do. This deck is designed to be COMBO themed as well, with LOW MANA cost, and a MECHANISM where when the opponent discards a land card, you GAIN BLACK MANA via WASTE NOT enchantment. This deck is also designed to combat TOP DECKED high powered creatures, via BIG GAME HUNTER and DOOM BLADE. You get CARD DRAW mechanism COMBO via DREAM SAVAGE instant where when the opponent discards card, you get to draw those cards. It also synergizes with WASTE NOT, where you can also get card draw with every LAND THEY DISCARD and with every CREATURE they DISCARD, you ALSO get 2/2 CREATURE TOKENS on the field. Enchantments like LILIANA'S CARESS make them lose life per card they discard. And creatures like ABYSSAL NOCTURNUS gets pumped up +2/+2 and gains FEAR per card discarded. Imagine, Sorcery spells like DARK DEAL, make both you and your opponent discard their hand.Alot of possibilites, but needs refinement. Give me suggestions on how to improve this deck.
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Got a couple of Dimir decks that play on the same theme, maybe you can get some ideas out of them.Modern: http://www.mtgvault.com/magicviking/decks/modern-discard-draw-project/Standard: http://www.mtgvault.com/magicviking/decks/waste-not-the-dark-deal/
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