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The concept? Use Incarnations and madness vampires in conjunction with Aether Rift to cheat out creatures or extort other players for life.If somebody pays 5 life, you pay the madness cost anyway for a discount. If they do not, you get a free body every upkeep. It's going to be a lot of tough choices. Let the incarnations into the Yard and all the vampires become haste and trample. Let Genesis in and they keep coming back. Let in Stensia Masquerade and you can madness on buffs to all the early game vampires you played.I threw in a few spicy lands to draw a couple extra cards, groundskeeper incase aether rift makes you discard your lands instead of madness/creature cards, and a couple of dual lands with conditions to come in untapped to keep up tempo.
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NOTE: Set by owner when deck was made.