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blue white spirits
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I would definitely remove the Intangible virtues unless you add in some Doomed Travelers, Mausoleum Guards, Midnight Hauntings, or other token creators (you don't have any currently). I like the Latch Seeker though. It will be a beast to deal with once you power it up especially if it becomes hexproof.
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I agree completely with Kuvetd. I really love using Midnight Haunting in my spirit deck because you can play it on the opponents end step then you have two spirits ready to attack your turn. Call to the Kindred would be another great addition I feel, if you draw a Reaver in one of the the five cards you can play for free. And you get to do that everytime its your upkeep.
thanks guys, i screwed up on doing this deck, i forgot intangible virtue was creature tokens lol... ah well, i like call to the kindreds idea very much, and midnight haunting sounds good, im just no sure which spirit to cut lol
You may not want to run all four Drogskol Reavers just because of its mana cost but thats all preference. The Captains are a definite must and the Mindshriekers have saved my life on more than one occasion. I guess the only way to get a good feel for the deck is to test play it, try taking out different cards for other ones. And maybe play with proxy cards, if your opponent is ok with it. Thats always a good way to see what cards you like and dont like, just take some extra land cards or some other cards you dont like and then write the card name and stats on it over the land. Thats what a proxy cards is.
You could probably pull Shriekgeist too. Great for milling and MAYBE taking out some unfavorable creatures you could probably pull those for some cheap spirit blockers from Midnight Haunting (which could DEFINITELY take care of those nasty monsters coming your way).