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There are a handful of combos, the goal is to get at least one on the field.The easy one, Viridian Longbow on any of the deathtouch creatures to have someone regularly killing opponent creatures.Ashmouth hound getting Aspect of Gorgon is best case scenario.Kolaghan's Aspirant is a lesser version of Ashmouth.Every other aura or equipment is gonna be extra convenience on whichever combo I get out, so that one creature is able to ping several creatures per turn for some deathtouch damage.Vanguard's Shield is there to mainly keep creatures alive by providing more toughness. When paired with Ashmouth Hound though, I'd be able to ping 2 creatures with Deathouch damage while blocking.Best case scenario, Ashmouth Hound is loaded up on equipment and Auras, including Aspect of Gorgon and will be be able to attack with deathtouch, staying untapped with Eternal Warrior, heart-piercer will kill an enemy creature, I will then be able to tap for Viridian Longbow's effect if desired to kill another, or I can stay untapped to do this again when blocking on enemies turn, if unblocked I do a bit of damage, possibly destroying a useful artifact with Latulla's Orders; if blocked, I simply kill them with Ashmouth Hounds ability before actual combat damage is dealt.
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I like the synergy between Eternal Warrior + Viridian Longbow + Heart-Piercer Bow. Just want to offer an idea to mull over, would introducing a haste mechanic maybe give more potenial for board control? Not even sure what would work in that format to be honest.
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Definitely worth considering, the way I see it, I'd end up taking out Eternal Warrior for some card that provides haste to my creatures, and I think, the benefits wont out-weigh the benefits of Vigilance.