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The owner of this deck hasn't added a sideboard, they probably should...
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Wort is the general, and wants cards to cycle from the grave.
This deck is designed to create lots of tokens. With all the support for increased stats and number, this deck is designed to grow fast and smash hard.
This deck has been viewed 801 times.
NOTE: Set by owner when deck was made.
What cha all think?
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I would throw in some protection for Wort, Boggart Auntie so that she doesn't die on every single removal spell. Champion's Helm, Mask of Avacyn or Swiftfoot Boots are some good artifacts that do this job. Strionic Resonator would allow you to copy Wort, Boggart Auntie's ability to get 2 creatures per turn, usful when combined with Daretti, Scrap Savant or after a mass-removal. Then there is Konda's Banner and Dragon Throne of Tarkir, two additional cards to mass-strengthen your creatures. The big question is how you want to create your tokens when you don't have Krenko, Mob Boss or Boggart Mob on the battlefield? You need one of 2 cards out of 100, and have only 4 cards to search for them. Also ther are some cards that are highly effective in normal decks but loose it's effectiveness in commander-games. Lightning Bolt/ Bolt/ Tarfire is a good example for that. normally you will never want to get Tarfire back from your graveyard with Auntie's ability because you will have better things to get from there. The creatures in commander often get very big or are enormous masses so removing a single, small, one often nearly does nothing to your opponent. Then there are more than one opponent, so that when removing a single creature you still have the others against you. I would take a look at some of the mass-removals available, maybe you even find a one-sided so that your opponents loose all their creatures and you keep yours. GreetingsMuktol