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Praise the sun? Hail Satan? Why not both?The sun and moon, light and darkness, working together to achieve victory. Orzhov seems very token oriented from what I've seen, but I came across more midrangey based strategies aswell. I love the idea of stalling a game out and winning late, despite being an aggro player. Thus, the "Light And Darkness" Orzhov control deck was born.This deck has a budget of 25$. Sideboard has no effect on the budget and should be altered according to your local meta. Feel free to leave any suggestions, but please note the budget!
List of things to destroy:1. Opponents creatures2. Opponents hand3. Opponents spellsAfter about 1 million turns, you win.
This deck has been viewed 1,116 times.
My suggestion would be to get rid of Gerrard's Verdict and make the whole thing modern.
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Well I could do that, but what's the point really? This deck is just meant for some casual kitchen table play with your friends. I suppose you could remove the verdicts if your playgroup insists keeping everything modern legal.
Alright, that sounds fair enough.
I'm also curious what Sun Titan's purpose is in the deck. It doesn't really synergize too well with the rest of the cards in the deck in my opinion.
You could swap them out for Grave Titans or other big dudes, but they're in there for flavour I suppose.
harsh sustenance*???
This deck isn't really about having a lot of creatures on board, so I'm going to have to say nope. Sure you could get some spirit tokens and combo with that, but I don't think it's worth it.
utter end???