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Infect your oppenent extremely fast and have light control to help protect your creatures.
The deck is meant to be extremely fast, turn 2 or 3 wins is very constant unless they can keep your creatures off of the field.Turn one: Hopefully you have atleast one creature in your hand. If its Glisetner Elf, drop that shit right now. If they try to blow it up counter with daze if you used a Tropial Island to play Glistener Elf, or force if you can.Turn two: Drop another land if you have one, start attack phase and PUMP THE SHIT out of Glisetner Elf, try to get as many free pumps out as possible, invigorate, mutengenic growth are the big ones. That would give you +6 right there making him a 7/7. If you have a giant growth play it, or kick vines to vastwood if they try to do anything to glistener in response to you pumping him. either way he is a 10/10 or an 11/11. If they have a blocker on the field already and you are confident that they can't counter or blow up your glistner elf play Berserk if its in hand. The added trample is nice and makes any creature stupid scary big. The downfall is if they can survive you creature commits suicide.Turn 3:???Turn 4: Profit.
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Would love some feedback.
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http://www.mtgvault.com/gmolson84/decks/ug-legacy-infect/