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classic elf build with some new tricks and win con. need to trim it though... modified from original. this is what i have been playing at FNM.
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dropped arbor elf and sylvan ranger for more powerful creatures. viridian corrupter and tel-jilad fallen add the possibility of a poison win, with pistus to help with poison and gravity well sideboarded to handle batman and some of the blue and white fliers strength of the tajuru allows me to beef up the warcaller for considerably less than by kicking him on cast. stampede with might of masses and give me a turn 4 trample win with the corrupter. corrupter also giving artifact control. praetor's counsel gives me defense against the board wipe. plenty of mana elves and regeneration to keep the madness flowing. i feel this deck could be usefull in type 2 and in other variations such as 2hg and archenemy. what do you all think? want to drop it to 60 cards but can't figure out what to cut. the speed has been rediculous in play testing.
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Might of the Masses isn't as powerful at 1 G mana than Groundswell, until mid or late game. Every green creature deck should have 1 or 2 Garruk. maybe -1 Nissa's Chosen and -1 Nissa
turn 1, treespeaker, turn 2 boost treespeaker, 2 llanowar. turn 3 khalni garden, corrupter, turn 4 might of masses triggers for 5, stampede makes the corrupter go 16/16 trample. unless someone is using another creature ramp deck, they lose on poison counters. this is of course an i deal draw. also thinking about sideboarding tajuru preserver against vamps and polymorph (protection from the annhilator of the eldrazi golems). another reason i like might of masses over groundswell is you can't trigger the landfall if you're trying to beef up a blocker.