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Decided to build around kalonian hydra and ogre battledriver and came up with this. Originally it started out as a monogreen pump build, but I figured giving hydra haste would be pretty sweet, along with some pump creatures and miracles . So any feedback would be nice, excluding dies to removal arguments.
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Do you survive early on with the Geists and the Maulers? I ask because a lot of your stuff is five-drop creatures and you don't have any mana ramping.
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Have been so far. Adding elvish mystic and world spine wurm.