I will say that if you wanted to turn this into something more realistic and legal take out the lotuses and old duals, put a bunch of the cheaper dual lands, some ancient tombs and crystal veins to be able to play show and tell on turn 2 instead. I made another listing for it here: http://www.mtgvault.com/rkhalo/decks/the-troll-legacy/
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if you look the alpha duals arent priced so for the effect of having them the deck is worth stupid amounts, but yeah I understand the lotus haha. I'm sure there are other ways to get a work around for the 3 mana turn one, but i haven't looked at cards in a long time, was chatting with friends and made this for the heck of it
i may have been a little stupid with the lands haha
Hedron Crabs plus a set of bounce lands and rites of flourishing = pure destruction worth adding the splash of green. Also makes the Jace's erasures more productive