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Solar Flare focused on reanimating
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I think 4 unburial rites is too many, especially with only 9 creatures, and the images aren't 'prime' targets for it. I just think the main point is control and removal to lock down the game, then cast your big baddies, and if they get removed, then you have the one of or two of unburials to get them back. here are other things I would consider replacing them with. curse of deaths hold terminus negate go for the throat ratchet bomb basically control.. lol
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after commenting I though that you might be going for an aggresive solar flare with the forbidden alchemy and the unburials. In which case I would increase the creature count or decrease the unburials by one, maybe two. In my opinion anyway