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This deck basically is about exiling cards from roon of the hidden realm, then return to the battlefield. You can gain life, or put +1/+1 counters on creatures you control by doing this. I wanted to make a commander, since my friend made a green, white, and blue one. I used his commander, Roon of the Hidden Realm, to make my own green, white, and blue commander deck.
You keep on exiling nessian wilds ravenger with roon of the hidden realm's ability. This way, you either keep on destroying a creature your opponent controls, or have a 12/12 on the battlefield, most likely with some kind of ability. Either with +1/+1 counters, cards like sunbond and incremental growth, or it either has trample, lifelink, flying, reach with the abzan cards that grant creatures with +1/+1 counters with one of those gains.
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Training Grounds is going to make Roon's ability cost nothing to use.
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ok, thanks! i will put that card into my deck