The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Necropotence to get to what you need in your deck, creatures to defend and attack as needed, Drain Life to recupe life, Nev's Disk to reset the board if Necro is slowing you down.
This deck has been viewed 1,541 times.
you need a easier way to win.you gain life. you summon. what if you play mill............game over.
Permalink
Mill decks kill a lot of different decks. Weenie decks get trounced, burn decks struggle, even most lockdown decks will have a hard time. If you're playing against an actual Millstone runner, Nev's Disk handles the Millstone. It's anyone's game, and dependent on the first hand. But most games are.
how do you win you gain life. you block. you should run some big things. you have nothing big enough to make a dent
You're missing the Knights of Stromgald and Order of the Ebon Hand (BB, cast, BB, +1/+0 til end of turn, B, First Strike). They get as big as I want. And I can give them First Strike. Bigger means more expensive, more expensive means slower. I used this deck IRL for a long time, and any time it lost was by 1-3 life. The Hypnotic Specters and Hymns keep my opponent's hand down, Terror kills non black/ non artifacts, Black Knights/Order/Knights of Stromgald are defenders against small attackers, Knights of Strom and Order proctect against big dogs I didn't get to Terror. And if something huge hits the table that I don't like, pop my Nev's Disk to clear everything but land and drop a Knight of Strom or Order to come back next turn aggressively. This isn't a defensive deck. I can defend with it if I need to, but otherwise I'm swinging every turn for massive damage and making my opponent or their creatures pay the way for Necro to do it's job. It looks bad early when you're at 8 life and your opponent is at 20, but when you drop a Drain Life for 7 the turn after you dropped to 8, you're at 15 and they're at 13. And guess what? Your hand is stocked for onslaught. Can this deck be beaten? Yes. Is it easy? A matter of perception, I suppose. But when you look at the fact more than 40% roughly of this deck takes 2 mana to cast (24, not counting Drain Life since you dump in extra mana on top of the cost), 33% is mana production, and less than 27% roughly is 1,3, 4, or everything mana casts, you realize just how fast this deck is to get moving, even without Necropotence. I'm shaving 3-7 life off you no later than turn 4 most of the time, and I can cut even more off if the game lasts to turn 10. Unless you build specifically against black or build into high amounts of counterspells, I'm going to be all over you. Those big creatures you want to kill me with? You have to keep them in your hand until you can get them on the board while I'm using Hyppies and Hymns to keep you down. You get a lucky turn 6 draw and drop something 6/6 with Haste and Trample. OK, Terror. Say it was a black creature. Drain Life. Not good enough? I'll eat the 5 Trample to kill it with Order or KoS. I don't have a KoS or Order on the table? Nev's Disk. If I can't take down a big creature with this deck, I got such a bad hand I couldn't have won anyways. But I would mulligan that hand away before it went that route.
well...i like green big things i love mono green and i hate mono back so weak. plus 7/7 trample turn 3 in my mono green
Terror fixes a 7/7 Trampler with this deck. If not, I still have things I can pump to kill it or Drain Life it.