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The goal of the deck is to gain board control while being able to send down game winning bombs. the alternate win con is to just control the opponent and try to end the game with some planewalker control side: If the game becomes too aggro i can stall by playing a soft fog edition of bant fog while stalling too the big dudes. Edits: placed 2 skinshifters to provide some multi purpose support as well as putting in a few blows
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Perhaps Cultivate could better suit the ramping element than Rampant Growth.
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I actually put cultivates but playtested it came out a bit slow considering rampant growth is a turn earlier.