BUG TEZZERET......Fool

by reishan on 28 April 2011

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (4)

Planeswalkers (1)


Artifacts (8)

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Deck Description

Trying out a b/u/g tezzeret deck..hopefully it works out.
Main kill idea: gen wave transition to tezzeret's ultimate to get out an otk
alternate kill 2: aggro wave kill through overrun(garruk).
annoyance 1: recursive slime to say bye bye lands

sb: mainly artifact annd enchantment hate....tumbles for the tumble war i have to face nowadays.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,459 times.

Mana Curve

Mana Symbol Occurrence

01012018

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for BUG TEZZERET......Fool

I'd say add fetch lands and lotus cobra. Turn 3 Tezz and even bigger genesis waves. I would remove acidic slime.

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Posted 28 April 2011 at 03:46

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problem is my budget on cobra...acidic slime is just a thing i am testing to screw around with people...

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Posted 28 April 2011 at 13:45

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I Wouldnt Bother with Garruk Seeing as your creature base is shaky. and untapped 2 lands really isnt that relevant here. I am working on a BUG Tezz deck splashing Green for Ancient Stirrings because for 1 Green mana you can fetch any colorless spell you come across AKA Lands/Artifacts/All Is Dust. Also Maybe Try Going Big With Spine Of Ish Sah, i know it sounds absolutely Ludacris but Having Spine/Throne Of Geth Going is a Vindicate per turn you can power out with a massly proliferated everflowing Chalice. Also For counter spells..just use 4 mana leaks, and my PW Ratio is 4 Tezzeret AOB / 2 Jace Tms. Also your 3 Colors So Inkmoth Nexus is FAIRLY greedy. Also I know Cantripping is Amazing But Prophetic Prism is not very good, i took it out cause ancient stirrings does that much better for half the mana. Also Add a Few Pilgrims Eyes, 1/1 Flier that Fetches a land for 3 colorless tezz can make him a 5/5 if you need a defender or attacker and he thins the deck making stirrings that much better. My Land Ratio is 6 Fetchlands (3 Verdant/Misty) 11 Duals (4 Darkslick/Tar Pit 3 Drowned Catacombs) and 9 Basics (3 Isle/Forest/Swamp). Ive Also Seen another list on the internet running Triskelion (i dont use it) because it can machine gun guys down when its proliferated, but that just makes you waste to much time. Cool Ideas for Creatures are Ezuris Brigade cause its a 8/8 Trample for 4 90% of the time in this deck, Or Glissa The Traitor...Comboes soo good with ratchet bomb.

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Posted 28 April 2011 at 20:23

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Thx for the helpful comments....well i might take into considertaion the counters are abit tad too much, for the pilgrim eyes, well i am not so sure bout that yet, as for the ancient stirrings it is a good card which i had also considered when putting this deck together so i might still go with that....as for glissa and ezuri, how many will you put in mainboard and what will u take out?.. Garruk wise...he just helps me play some weird stuff with inkmoth in play....

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Posted 29 April 2011 at 14:25

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