Grinning Pandemonium

by RedWizzard on 01 September 2007

Main Deck (60 cards)

Instants (12)


Artifacts (1)


Enchantments (7)


Land (20)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Cast grinning ignus over and over to boost up pandemoniums damage

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 1,002 times.

Mana Curve

Mana Symbol Occurrence

000530

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Grinning Pandemonium

If you had the phyrexian thing that's a 12/12 and fling, you could deal 12 damage on your third turn right?

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Posted 01 September 2007 at 20:37

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also, can you comment my deck (Force of Savagery)

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Posted 01 September 2007 at 20:38

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i think the dreadnought would go to my graveyard before i had a chance to fling it..i had it in a deck once like this one .. but then i read a ruling that i couldnt use the dreadnought with the pandemonium combo..otherwise id have 4 of them in it

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Posted 01 September 2007 at 22:51

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What you need is that Centaur that allows you to cast your creatures for two less, grinning ingus, cloudstone curio and that other artifacts that allows you to make everything colorless while allowing you to use mana as if it were of any color. That makes for some great infinite fireballs!!!

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Posted 02 September 2007 at 00:11

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thanks u gave me a great idea for my red green deck. aluren ignus . btw whats that centaurs name? i bet it was a green one ?

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Posted 02 September 2007 at 03:07

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