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Turns 1 and 2: open with the equipmentTurn 3: play a prodigal sorcerer (or one of the other creatures)Turn 4: get a hexproof sorcerer (from either Pemmin's Aura or Swiftfoot Boots)If you need to control the board:Work on getting deathtouch and hexproof before the untap mechanism. Focus down creatures before trying to do damage.If you have early controlGet the untap mechanism and try to do some early damage.Finnish: Around turn 6 or 7 you should have a Extraplanar Lense and a Magosi, the Waterveil. Use Magosi, the Waterveil, and skip a turn and save all your mana, deal three turn of damage in a row (end of their turn, your first turn, then your second turn) usually somewhere around 25 to 30 damage.
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