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The deck is just a bunch of cool zombies because I can't narrow them down. It's been pieced together over a few years. It has undying, flying, pump, and zombie recall and generation.
You want to just get an opening hand that allows you to keep dropping zombies.Good start might be…1. Swamp. Grave Crawler2. Swamp, Butcher Ghoul3. Death Baron4. Undead War ChiefBoth 1 and 2 drops you want to block with so they come back with undying. In theory by turn 4 you can have Grave Crawler 5/5 Deathtouch Butcher Ghoul 4/5 DeathtouchDeath Baron 3/4Undead War Chief 4/3 Deathtouch and future zombies cost 1 less.I have won games with the deck putting Cobble Wings out early on Undying creatures. Even when you have to re-equip, having that creature return immediately puts lot soy pressure on and the opponent can't answer again. The flying zombie then continues to get pumped quickly.
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