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This deck is meant to played for fun. Bombs away! Reign down destruction on your opponents with goblins and other captured creatures that have been "chucked" at them.Thank You for your thoughts
Goblin Chieftan boosts token goblins to 2/2 or 3/3 so can block more effcectively Archaeomancer is to bring back goblin grenades or other desired instant or sorcery from the graveyard ( I know Snapcaster would be better here but I sold mine. Ha. )Arms Dealer provides another outlet to kill creatures using goblin tokensGoblin Aesonist provides the best sack outlet for Goblin Grenade and Arms DealerKrenko i produces more goblin tokensGoblin Rally and Krenkos Command should provide a lot of tokens to chump block and "chuck"Goblin Electromancer makes instant and sorceries cheaper and also provide another sack outlet for Grenade and Arms DealerGoblin Grenade hopefully does the most work in heh deckMark of Mutiny conbined with Fling allows you to 'chuck" opponents own guys at themChandras Fury and Flames of Firebrand can be cast late game (very cheaply thanks to Electromancers) as a final blowAdded Tallrands Invocation to provide some flying defense and couldnt resist the possibility that with 2 Electromancers in play it would only cost 2 to cast.
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Yep just like you said this deck is about flinging goblins and I think the Archaemancer, is my favorite blue guy for a blue, red deck.(its totally burn). the only thing I would add is infernal plunge to work with your Krenko, Goblin Arsonist, and Archaemancer. I really like what you have put together.
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Thank You. It was really fun to play.