instant speed attachment of the swords. Say you attack with a 1/1 token with nothing equipped, then at the beginning of the damage step use the Squire's ability to attach a sword to the unblocked 1/1 and get an effect the opponent may not be prepared for
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With what you already have, if you add in some Paradise Mantle's then you can use Gilder Barin's ability much easier, since at the moment the only way to tap it is by attacking, and that will risk losing some quick counters. Add that to the Training Grounds already in the deck at that's infinite counters of any type for free!
D: where was I when this happened?!? thanks for the heads up!
this is just wrong...again this is one of those decks that shows why there is so much artifact hate in the world. Kudos on being the first person I've seen come up with the idea, this definitely makes me wonder what wizards is thinking when they make new cards. The only thing I can think of to possibly improve this is to see if red has any way to search the deck for the sundial, if not then idk if it can get any better. Again, great job!
I agree with the caged sun, it just seems like it takes a while to get the combo out, but once it's there well yea, you win. I also would suggest trying to add some type of board wipe card, if blue has any, because if a deck had protection or was geared toward beating mono-colored decks then you'd be in trouble. And one thing I'd be wary of especially is anyone who had say a Reanimate, because put that on the stack and it can take Kozilek before it is shuffled back into your library :/
lol be careful though, if someone casts fog then during the other person's turn the slivers can't block because of the shadow, that happened to my friend once and he lost cuz of it XD
http://www.mtgvault.com/ViewDeck.aspx?DeckID=213484 Sliver EDH
I seriously doubt any new slivers need to be added, they're already almost impossible to beat and I know that if Wizards did ever make any new ones then I'd never be allowed to play with my sliver deck with my friends again XD
An awesome combo that goes in any sliver deck is the Sliver Overlord paired with an Amoeboid Changeling. With that you can tap the changeling and pay 3 to take control of any of your opponents creatures. Other than that the deck looks nice and it doesn't look like you get mana screwed too much. Also I'd appreciate it if you could check out my EDH deck, with the Overlord as the commander, thanks!
here's a fun idea...exchange all the islands for artifact lands. since you don't have and colored spells you don't need all islands. then take your lands, and add in a few Unwinding Clocks. that way you can untap all of your permanents during your opponent's turns. and perhaps add in a contagion clasp or two, proliferating always helps decks that have lots of counters
one too many cards. for quick reference people usually put their commander in the sideboard and then after that there should only be 99 cards left in the main deck. and I noticed you don't have a homing sliver, it might be a good idea to add, it's one of my favorites
nice build but you are missing one of the best cards I have ever seen in any sliver deck: Wild Pair. That single enchantment has won me many games and it will for you as well. Plus I would take out the Poultice Sliver and replace it with Crypt Sliver, essentially eliminating the need of training grounds. And finally I just want to say be really careful with shadow sliver...if your creatures have shadow they can't block your opponents creatures if they don't have shadow, I lost a match like that once and never used the card again.
nice edck, I'm not a big fan of proliferate but this really gets the job done. My only suggestion would be to possibly add a way to draw cards, culling dias perhaps? wil all the mana from proliferating the chalices and with the core tappers it really should help out.
I know it's not an artifact, but having an extra Vedalken Archmage or two never hurts. They really do wonders in affinity decks, just be careful about milling yourself...it's happened to my friend before XD
disruptive pitmage becomes unnecessary because patron wizard causes every wizard to have the same effect. I'm probably going to switch out for isochron, just in case. And I don't really like vivid creek/marshes because they come into play tapped. Thanks for the ideas though!
nice deck, I would say try to find a way to add Information Dealer in there, it's a wizard that goes well with Azami since you will be able to know what cards you're going to draw
geezuz, Jace's Erasure AND Memory Erosion....that's just cruel. Surgical extraction would make this crazy, and I always love using Circu, they just work so well together. The only thing I would recommend would be maybe add some lands that cause you to return other lands you control back to your hand, just for some extra fun with the hedron crabs. Other than that nice job!
yes I have seen Diviner's wand, and it didn't work too well in this deck
A way to draw cards might help, like Distant Melody, allowing you to draw a card for each hydra in play. check out my deck and leave a comment! http://www.mtgvault.com/ViewDeck.aspx?DeckID=157915
the mycosynth golems are not necessary, with your highest card otherwise only costing 2 cmc. Ancient stirrings forces you to select one card out of 5, so it may not be the best way to draw cards. There also doesn't seem to be that great of a win condition, maybe add a Master of Etherium or two, or possibly some Etched Champions to provide you with some better attackers, and don't forget Arcbound Ravager is one of the best ways to boost attack power in artifact decks. check out my deck and let me know what you think! http://www.mtgvault.com/ViewDeck.aspx?DeckID=157915
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