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My attempt at a Red Goblin deck. Not sure how it will play but I plan to proxy what I don't have and test it out against a few types of decks. Plan to tweak as I go. Once I get down a decent deck. I'll prolly get what cards I don't have. This is just for casual, fyi.
Main Hand card usage ideas:____________________________________________________________________Wrangle + Krenko, Mob Boss = Untap to use ability more than once.Sneaking Guide + Warren Instigator = No mana cost Goblin placement.Goblin Warchief = Cheaper summons.Conspicuous Snoop = Library Goblin play and possibly ability usage (Krenko,Mob Boss/Goblin Warchief) to help get out more goblins.Raid Bombardment = Direct damage for 2 or less power attacking Goblins.Goblin Grenade/Abrade = Creature/artifact control for opponent.The rest of the sorceries are for goblin token summons.----------------------------------------------------------------------------------------------------------------Side Board:____________________________________________________________________Didn't really put any thought into a real side board. Just put a couple of cards I was thinking of having in the deck at the time. They didn't make the cut is all.----------------------------------------------------------------------------------------------------------------
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NOTE: Set by owner when deck was made.
Depends on how you want to achieve victory here. It looks like the beginning of a goblin-swarm deck, but with all those 2-off's it will be hard to get a continuous performance.Conspicuous Snoop is a strong card, but it only works with Krenko, Mob Boss and Sneaking Guide and the chances of getting those atop of your library while you have this little fellow out are slim. I would also try to get the deck modern-legal.
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Tweaked it and made it Modern legal. Tell me what you think.
Personally I would trade Goblin Warchief for Goblin Chieftain as I think you will profit more from the +1/+1 than from the lower cmc. Also Goblin Tunneler (or Break Through the Line, due to the haste-ability) instead of Sneaking Guide. It would be interesting how well Conspicuous Snoop really works. Could you write a short comment after you have done some testgames?
Yeah I forgot about the "Goblin Tunneler" that will work better because he is just a tap instead of paying the 2 mana. But as far as "Goblin Chieftain" that would mess up my idea for using "Wrangle" on "Krenko, Mob Boss" to untap him and make more tokens. Also if I get out more than one Chieftain then I wouldn't be able to use the tunneler on the "Warren Instigator" or use the "Raid Bombardment" enchantment either. Because I was also thinking of adding cards that did that same thing like "Goblin Trashmaster" but quickly realised I would mess up some of my spells if any of the goblins were to exceed 2 power.
I didn't see Wrangle as a way to untap things, but more as control-option. If you want something to untap other things. without the versatility of Wrangle, then you could take a look at [[Magewright's Stone]] or Thornbite Staff. The Staff has a nice synergy with dying creatures, and if you throw in e.g. Skirk Prospector you can do an combo, but it's also more expensive to play (3 Mana Stone vs. 6 Mana Staff)