Reaper-NL

1 Deck, 24 Comments, 0 Reputation

Good point on the Wurm there ;)
im not to familiar with stompy decks so cant realy give any real advice :P

0
Posted 14 July 2011 at 19:14 as a comment on Stompy reloaded

Permalink

No Deathbringer Liege.. No Edge of Divinity... and no Vindicates ...
This eck needs more work an a BIG upgrade

-1
Posted 13 July 2011 at 13:56 as a comment on Orzhov Syndicate

Permalink

Id prefere to see a Khalni Hydra instead of a Endless wurm here ... :)

0
Posted 13 July 2011 at 13:07 as a comment on Stompy reloaded

Permalink

Also there is an elf that has Tap add life equal to number of elves you controll ... Its a constant lifegain wich is better then Luminescent Rain :)

0
Posted 13 July 2011 at 13:01 as a comment on Elf Hordlings

Permalink

Loose 6 Forests and add 4 Joraga Treespeakers ... this will solve ANY mana trouble u get...
Also id ditch the Fogs for 4x Elvish visionary, for card bonus (even if its a small 1)
and loose the Predators Strike for 2x Overwhelming Stampede...
Seeing that u got Token options maby a Khalni Hydra to go with the Overwhelming stampede

Make these changes and ur gonna KICK-ASS!

check ut my decks and comment pleas... Advice is always welcome .. :)

0
Posted 13 July 2011 at 13:00 as a comment on Elf Hordlings

Permalink

omg man your playing white ... pleas dont tell me u havent considered swords to plowshares instead of Dismember?=/
sorry but ive seen to many nice decks walk around with noob cards like Dismember when a freaking oblivion ring or Swords to plowshares is WAY BETTER...


Here`s what i would change:
-2 Dismember
-3 Steppe lynx
-3 Teramorphic Expance

+4 Swords to plowshares/Oblivion Ring (depending on weither ur using Sun titan or not)
+1 Hero of Banehold
+3 Sun Titans

22 land is still more then enough for this weenie deck ...
Sun Titans can plunder your graveyard like crazy since nearly 80% of your card i mana cost 3 or cheaper

Also: Should u choose oblivion ring instead of Swords to plowshares, Note that Oblivion ring can be brought back by your Sun titan to Re-Annoy your opponents best creatures (I love this combo)

0
Posted 13 July 2011 at 12:49 as a comment on White Weenie

Permalink

looks like it could deal a deadly punch ... but also looks a little unstable and maby even unreliable ;)
maby with some work it can become an Die hard deck but atm i cant say im to intimidated :)

like for a like?^^

0
Posted 13 July 2011 at 12:19 as a comment on "Mono" Black Birthing Pod standard

Permalink

1st advice: Cut down to 60 cards... loose all the "extra crap" and cut it down to what u wanna see on the field in stead of hoping to draw the cards u need

0
Posted 13 July 2011 at 09:10 as a comment on Lets see what happens

Permalink

uhm why the spreading seas...?
I dont realy think those are neccecary in any way... And Path to exile should be replaced with Swords to plowshares... id prefere my oponent has a bit more life then mana...
also, why the Sun titans... i get u wanna bring back ur wall of omens, and Oblivion rings, but thats all ur gonna get back... I should reconsider this carefully cuz i dont think this is rly gonna work

0
Posted 13 July 2011 at 09:07 as a comment on UW Control PLEASE COMMENT!

Permalink

DUDE! put in swords to plowshares ... theres your instant exile

0
Posted 13 July 2011 at 07:27 as a comment on Venser Blinking(PROPS to the stonehorn lockdown)

Permalink

I`d use Diabolic visions instead of Lim-Dul`s Vault...
but id prefer to draw a card whn looking at top cards of my library

0
Posted 12 July 2011 at 17:20 as a comment on UB control

Permalink

Im not a big fan of Zombie infestation....
Id go with a buried alive / recurring nightmare combo here since u play a lot of expensive mana cost creatures, and Recurring nightmare witha grave titan is just Hardcore token spam
you wont even need to discard ur cards :)

id switch those null champions for 4x undead warchief and those 4 Mortitian beetles for Deathbarons so ur zombie token gt deathtuch and get REALY big... and for overkill ofcourse Zombiemaster/ Swampwalk kill :)

0
Posted 12 July 2011 at 15:37 as a comment on M12 Zombies

Permalink

but just 1 question ... how do you force your oponent to have an Island .... maby lose 3 counters and put in 3 Aquitects will

0
Posted 12 July 2011 at 14:07 as a comment on Merfolk-Counter

Permalink

Have u considered Intruder Alarm, and Wanderwine Prophets?
I realy like your setup for the decks ... i have a sorta similar build but i added white for quiker token spam for my Lullmage Mentor :)
if u wanna take a look, maby give some advice for me? http://www.mtgvault.com/ViewDeck.aspx?DeckID=207462

0
Posted 12 July 2011 at 14:01 as a comment on Merfolk-Counter

Permalink

and i u realy must use levelers ... ur playing blue ... where are the Training grounds !!!! =O they are 10x better then venerated teachers

0
Posted 12 July 2011 at 13:49 as a comment on Blue Merfolk Control

Permalink

Looks a little chaotic on the creatures...
First of all ..Levelers give away your countercards .. so id try getting out those first ... there are plenty of better merfolks to use for this type of deck ... an extra merfolk sovereign wouldnt hurt to ... since they give +1 to all merfolks...

Lullmage + Intruder alarm and ur done with running out of counterspells :P
I hate to brag but i built this type of thing and it worked out very nicely so if u wanna take a look, be my guest : http://www.mtgvault.com/ViewDeck.aspx?DeckID=207462

0
Posted 12 July 2011 at 13:47 as a comment on Blue Merfolk Control

Permalink