My Fleeting Sanity

by ReaperAndross on 13 September 2024

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)

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Deck Description

I've been trying to seriously get back into Modern MtG for a little while now, and for some reason all of my actual Modern constructed decks have done worse than my PAUPER GOBLINS deck that is far from optimised.

So this is my latest adaptation of my last Modern deck, which was designed around extracting key cards out of an opponent's deck.
Issue was there is that top-decks are a thing, and that's even before we get into the issue of how efficient a lot of cards in the format are. Getting cards like Unmoored Ego off consistently was just too slow.

How to Play

Basic principle is to control your opponent's hand where possible, then just beat them over the head with Dauthi, Sheoldred or Vendilion.
Thief of Sanity and Dauthi allowing you to play your opponents cards against them should also hopefully give you an edge in some scenarios.

Unearth will also recur every creature in the deck except for Sheoldred, but by the time you need to worry about casting her, your opponent should hopefully be depleted of resources.

Deck Tags

  • Modern
  • Control
  • Discard

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0184000

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for My Fleeting Sanity

I am the biggest fan in the world of running the full eight 1-drop discard cards to basically guarantee a turn 1 slow down.

1
Posted 13 September 2024 at 15:12

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It is a lot of fun. They think that they have a solid line of play, then you just delete the key thing in their hand turn one and now they have to just start again.

Even more devastating after they mulligan once or twice, too!

0
Posted 15 September 2024 at 00:50

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