Sniper Control

by r_burback on 28 November 2010

Main Deck (61 cards)

Sideboard (15 cards)

Instants (15)

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Deck Description

tap to deal a damage and deathtouch pretty much equals automatic creature removal. once you've taken control of the battlefield sit on counters. when you can selective memory yourself to rid your library of everything but land, counters, jace and elixir of immortality. equip guard gomazoa with the equipments against creatures with shroud. i've only played this deck in casual play, but a sniper + jace and his ability to look at the top card of opponent's library usually brings a quick concession. i've not played in a legacy tournament yet. i hope to take this deck soon. any comments would be much appreciated. thanks

Deck Tags

  • Control

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,427 times.

Mana Curve

Mana Symbol Occurrence

0270100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Sniper Control

wow

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Posted 15 January 2011 at 01:07

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hay had an idea if you cant find or are having a hard time finding the senseis tops u could maby use scry until u get them just a small sub u know

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Posted 15 January 2011 at 23:00

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yeah, i've got crystal ball in there for now. it just costs a little bit more and only lets you go two deep. it is also more easily destroyed unlike the divining top which you can send it to the top of the library if targeted.

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Posted 19 January 2011 at 19:20

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so, i just saw goblin sharpshooter in another deck and that has to go in here. i'm just not sure whether to replace gelectrode or cunning sparkmage. i'm thinking gelctrode because it is more color sensitive and sharpshooter has a better untap ability. haste on the sparkmage is way too important to give up i think. the sharpshooter also takes care of one thing i thought might give this deck trouble, a token or weenie factory.

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Posted 19 January 2011 at 19:38

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any comments on which one to replace would be awesome... see comment above

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Posted 19 January 2011 at 19:39

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ok, replaced the gelectrode with goblin sharpshooter, one more problem solved, makes this deck a menace in a mutiplayer or two headed dragon game

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Posted 22 January 2011 at 10:43

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