r_burback

4 Decks, 10 Comments, 0 Reputation

and why not one more corpse cur and one less core prowler, way better effect when used with mimic vat, sucks that mimic vat exiles the token instead of having to sacrifice it, then core prowler on the vat would be sick

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Posted 10 February 2011 at 17:14 as a comment on tournament infect

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and why not one more corpse cur and one less core prowler, way better effect when used with mimic vat, sucks that mimic vat exiles the token instead of having to sacrifice it, then core prowler on the vat would be sick

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Posted 10 February 2011 at 17:12 as a comment on tournament infect

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why not swap out condemn for path to exile, same casting cost, you just don't need to wait for the creature to attack, and one cmc less than journey to nowhere

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Posted 10 February 2011 at 17:01 as a comment on tournament infect

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it looks good to me, i always thought incinerate and ball lighting were staples in burn decks but like i said it looks good.

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Posted 31 January 2011 at 16:19 as a comment on Simply Burn(Comments welcome)

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i was actually looking at the deck some more, some sort of removal would be helpful, lately i've been running this deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=120163 with guard gomazoa (1/3 flying defender, prevent all combat damage that would be dealt to guard gomazoa), anything like that could slow the deck down a lot

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Posted 22 January 2011 at 12:03 as a comment on turn 4 win unstoppable infect

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my buddy has a wither deck set up and kulrath knight (3 r/b r/b, 3/3 flyer wither, creatures your opponents control with counters on them can't attack or block) is really annoying, even if you get creatures out to block they are only good for one turn, might give the deck a bit more sustain if the game starts to carry out, maybe replace the tangle anglers

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Posted 22 January 2011 at 11:07 as a comment on turn 4 win unstoppable infect

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ok, replaced the gelectrode with goblin sharpshooter, one more problem solved, makes this deck a menace in a mutiplayer or two headed dragon game

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Posted 22 January 2011 at 10:43 as a comment on Sniper Control

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any comments on which one to replace would be awesome... see comment above

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Posted 19 January 2011 at 19:39 as a comment on Sniper Control

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so, i just saw goblin sharpshooter in another deck and that has to go in here. i'm just not sure whether to replace gelectrode or cunning sparkmage. i'm thinking gelctrode because it is more color sensitive and sharpshooter has a better untap ability. haste on the sparkmage is way too important to give up i think. the sharpshooter also takes care of one thing i thought might give this deck trouble, a token or weenie factory.

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Posted 19 January 2011 at 19:38 as a comment on Sniper Control

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yeah, i've got crystal ball in there for now. it just costs a little bit more and only lets you go two deep. it is also more easily destroyed unlike the divining top which you can send it to the top of the library if targeted.

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Posted 19 January 2011 at 19:20 as a comment on Sniper Control

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