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Gruul Siege DragonsMaze Intro 2013 - as bought
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ok well the idea is good the list is junk now to fix that you need to limit the number of creatures you run that have no effect also cards that require you to pay large amounts of mana for small boosts should also be removed to increase the chance of you drawing any given card increase the number of each that your running and by this i don't mean run over 60 cards i mean take stuff out to make room your colors have basically to things that they can do and your trying to use both, theirs life gain and beat down your deck seems more focused on the beat down aspect so i would remove the life gain cards, also cards like strangleroot geist and experiment one are good i you want cards from other sets.
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