done it in the mk2
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just put up my mk3 of this using the instigator gang, works well, still wish for the huntsmaster of the fells
waiting for some instigator gang cards to swap in
it runs better without lots of the moonmist, just getting out the humans and immerwolf then don't play and flip, then you have such a wall. if no immerwolf you force them to play 2 cards to transform back by which time its normally expensive cards left. give it a shot need to take some early damage to the face sometimes, but found if survive to change leaves you with enough to block and hitting for 9-11 and they either take or lose creatures. i'll have a look at the instigator gang cheers
this was the starting place other marks of the deck will appear after a re jug. keeping a list of decks in case i ever want to go back and change a different way. they might be in the revision ;-)posterity was word i was looking for
jace's phantasm is any cards and undead alchemist exiles creatures that hit graveyard but only from when it come on to the battlefield, tends to be 10 + cards in there before i see the undead alchemist
cheers for ideas
open to ideas and changes as they come