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I really didn't put much effort into this.
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Too many creatures. Mono-black Vampires thrive on spells, where as red-black Vampires are more creature based.
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I was trying to have a lot of creatures to make Captivating Vampire work at his maximum. What would you change here specifically?
x4 Captivating Vampirex4 Bloodline KeeperThat is how you maximize Captivating Vampire. However, if you want to accelerate him even more, take out all creatures with higher than 4CMC. This will allow you to be dropping creatures almost every turn making it very easy to get 5+ vampires.Vampire creatures that make use of "... as long as an opponent has 10 or less life" are a waste of space because they become useless at late game once you have your army of vampires.(-10)-2 Ruthless Cullblade-2 Guul Draz Vampire-1 Guul Draz Assassin-1 Nirkana Revenant-1 Drana, Kalastria Bloodchief-1 Ascendant Evincar-2 Vampire Outcasts(+8)+1 Captivating Vampire+1 Bloodline Keeper+1 Blood Seeker+2 Gatekeeper of Malakir+1 Vampire Nighthawk+2 Consume Spirit (you're using Dark Ritual and Cabal Coffers -- why ? If you are going to use them, then make use of the high mana)I left 2 spots open for the additions so you can make that choice yourself.Hope this helped, lemme know what you think and I will comment back. Keep in mind that your deck is your deck and these are only suggestions from one player to another. :)
I sure will keep that in mind, but nevertheless you had some good points and I absolutely agree with the changes you proposed.I like it way better now TBH. Thank you sir.2 open spaces left were filled with Sign in Blood. Because cards.
No problem ! Glad to help :)Sign in blood is a great addition because you don't have to worry about life in a vampire deck.