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This is probably a dumb idea but I kinda wanted to see how it turns out.You basically play Ankh of Mishra, and bounce your opponent's lands.Any of you guys have any idea how to accomplish this?
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Manabarbs, Stone Rain, and Aggressive Mining seem fun in a concept like this. To break the symmetry, you probably want nonland mana producers. Myr, Keyrunes, and Cluestones are cheap ways to do this once you have 2-3 lands in play. Memnite is a "free" spell that doesn't require tapping lands to cast. Charms and Staffs offset the life costs for tapping your lands. It looks like you are hoping to be base-blue. Welkin Tern and Vaporkin are great aggressive low-drops. Frostburn Weird plays both offense and defense, as appropriate. Painful Quandary further punishes spellcasting. Cheap, efficient infect creatures (Inkmoth Nexus, Blighted Agent, Blight Mamba, Flensermite, Glistener Elf, Ichorclaw Myr ) halve the number attacks to kill your enemy and double the effectiveness of pump spells (Giant Growth, Rancor). There are many directions you could go with this initial concept. Do you want to be aggressive? Controlling? Disruption-focused?
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Borderpost cards are also a fantastic non land mana producer. I really like the concept of this deck. I will do some research and see what I can dig up. :)
Interesting idea, I would run Zo-Zu the Punisher over Polluted Bonds. I know the life gain is nice but three mana over five mana makes it a little bit faster plus, I would also run red over black. Red has more land destruction, I don't know many spells that bounce lands to the other players hands other then Sunder but, there is plenty of land removal in red.
Thank you so much for the great ideas guys :)
No problem happy to help.