Killer Instinct

by Razka on 15 November 2012

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Exploiting Killer Instinct LIKE A BOSS.

- Sundial makes you keep what you flip with KI
- Noxious revival and reclaim recycle creatures you already used
- Creatures are selected for their ETB/Dies effects
- Cream of the crop makes an almost endless supply of creatures
- Ramps... Are for ramping. And thinning.

Could use some advice if you got any.

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

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This deck has been viewed 1,934 times.

Mana Curve

Mana Symbol Occurrence

0001343

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Killer Instinct

I like the synergy between Cream of the Crop and Killer Instinct. You could run 2 Lurking Predators, Sylvan Library could help to have the cards in top of the library you need, and Burgeoning could be useful too. Hope it helps, tks for comment my deck too, i like the idea overall.

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Posted 18 November 2012 at 02:02

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Sylvan Library is kinda cool, but I believe a Divining Top would be slightly more effective in rearranging the cards of the deck. Main problem with Sylvan Library is that you only scry 2 basically. But nevertheless that gave me the idea, thanks :)

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Posted 18 November 2012 at 03:39

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I really like the idea behind it all though I would have to say that you may have too much going on here. Simply, you have to not only worry about how much mana you have to even play a lot of the deck thus you have to work with mana ramping, but you need to get to those creatures in the deck which means a sort of scry effect is also taking up room in the deck and finally the creatures themselves need to be threats and end the game with how it's set up.

Again, it seems like you're needing to hope for too much of all three. With only 16 creatures, it shows weakness to aggro and control as the set-up may be too slow and then the creatures have no protection. Plus 3 of the 16 are the same legendary of which really leaves you with 14 reliable creatures.

As for the Scry/ deck manipulation that's being ran, you only have the cream of the crop to rely on and kind of Noxious Revival but... both require you too have already come across the creatures in the first place of which kind of defeats the purpose/ reliability.

Lastly, the mana ramping is relying on 4 actual cards that allow you to ramp the mana and sort of your legendary.

I really like the entire idea however, being excessively critical here perhaps, I feel the deck has a little problem with reliability such as getting the creatures at the right time, getting the lands you need and keeping pressure as well as hitting and keeping the combo placed in the deck. I'd personally go more for more creatures making it so you didn't have to rely on any searching effect and also make every creature either hard to remove or advantageous for you when removed so I'd:

Get rid of Inferno Titan, Bogardan Hellkite, and (Pelakka wurm can work but there's better), Cream of the crop all together (even though the combo is awesome it's low on reliability), and I'd take out most the one of's and keep reliability once more by keeping four of's with your creatures. Especially Moldgraf Monstrousity though as I said, I'd add creatures and Wurmcoil engine would be great for this deck. 4 of em of course. Anyways, really like it man. Hope any of this helps.

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Posted 18 November 2012 at 22:05

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Wurmcoil Engine is exactly the kind of creature I wanted. Thanks for this head up.

It's true that this deck is quite slow, and it's very vulnerable to aggro decks, but aside from putting in Wall of Blossom and Radha, I don't know what to do about it.
Mana ramping should accelerate the whole process, but not a lot. Anyways, it's the only thing I can do, I guess.

But that said, I'm glad you enjoyed the deck and thank you for dropping advice :)

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Posted 18 November 2012 at 23:00

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