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First, ramp. Second, use all your stuff to pull out the Wurms. Third, watch opponent cry.
You can do it anyway you want it. Defense otH? Forbidden Orchard and Hunted Troll. Check.Pattern of Rebirth? Greater Good or Natural Order or Sakura Tribe Elder. Check.Natural Order? Little creatures. Check.Tooth and Nail? You have ALL the mana. Check.
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A big creature ramp deck without Llanowar elves or Elvish Mystics? Or Birds of Paradise? Whaaaaaaat?
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It's called land ramp.Also the point of the deck is not ramping into creatures, but ramping into relatively cheap stuff that allows you to get the WSW. So I think I have a sufficient amount of those. If you think I don't, please don't hesitate to elaborate.
In any ramp deck either of the elves or the birds is a staple. You have no turn one. You have three turn two cards that aren't really effective till turn three. Khalni heart is decent and with your ramp you could probably get it off the second turn it's out and possibly primevil titan turn four, but more consistently turn five. By then whatever strategy your opponent has will be well underway. One elf on the field turn one would speed it up by an entire turn, which is huge when ramping into a six or eleven cost creature.Take my deck where I have no removal, just a bunch of ramp. Turn four or five I'm swinging with at least 24 damage with trample, and that's a slow start.