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This deck is all about getting out Thopters. The "keycombo" is of cause Thopter Foundry + Sword of the Meek, but in this deck it is improved a bit. With this deck, it is possible to win in turn 2 and if you don't, well then you will win in turn 3 or 4, unless ofc you are unlucky. Here is the "Turn 2" kill: T1: Mox Opal + Ornithopter + Vault of Whispers. Tap Opal and VoW for Thopter Foundry. T2: Tolarian Academy. Tap Opal and VoW for TIme Sieve. Tap Academy for 5U and play Sword. Make 3x Thopters with the last 3U. Then you sac 3xThopter + 1xOpal + 1xOrni for extra turn. Academy and VoW are enough to give you 5 mana for extra turn -> Thopters -> extra turn untill you have mana to spare on Disciple of the Vault.
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Nej! NEJ NEJ NEJ NEJ NEJ NEJ!! (Nej = No) I hate playing against this deck >.< Whenever i play against him it's all about who's gonna make his unlimited combo first.. Almost always a tie with this deck >.<
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