Scars of Mirrodin Myr deck

by ravyndawykyd on 23 October 2010

Main Deck (64 cards)

Artifacts (8)


Land (28)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

This deck's primary focus is to either: get the battlesphere out and have that crush your opponent or to fireball your opponent for dead

Deck Tags

  • Tribal

Deck at a Glance

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This deck has been viewed 901 times.

Mana Curve

Mana Symbol Occurrence

20440

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Scars of Mirrodin Myr deck

I'm a little confused as to why you have Islands and Silver Myr in your deck. Also Coat of Arms is entirely unnecessary.

Lose the Coat of Arms, replace them with Tempered Steel
Lose the Islands, lose the Swamps and Tutors, and main board 2-3 Kuldotha Forge Masters.
Replace Silver Myr with Gold Myr and lose the Mountains.
Run 4x Evolving Wilds, 2x Mountains, and the rest Plains.
Add 2x more Myrsmith.

0
Posted 23 October 2010 at 15:08

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You want to keep the tutors since you say the main focus is the myr battlesphere. You want to be able to put that out when you want.

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Posted 23 October 2010 at 16:04

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yeah, what he said ^^^

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Posted 19 November 2010 at 22:28

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