GU Investigate Tempo

by RavenNightwing on 09 April 2016

Main Deck (60 cards)

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Deck Description

Thought I'd try my hand at a tempo deck with Investigate. Beat face with creatures, keep the opponent on the back foot with removal and counterspells, and any mana that wasn't poured into a counterspell or opponent's turn combat trick can be used to crack some clues to keep your hand full.

As a side note, for some reason MTGVault doesn't have the Origins print of Into the Void, so the deck is being flagged as non-Standard.

Suggestions are always welcome.

How to Play

You'll want to cast Erdwal Illuminator on turn two if you can. Following with a turn three Ongoing Investigation isn't a bad choice, as attacking with Illuminator in the air usually gets you two clues easy, with enough mana left over for Clutch of Currents.

Keep the opponent off balance with Clutch of Currents and Into the Void to bounce threats, and Confirm Suspicions and Spell Shrivel to counter anything particularly problematic. Crack some clues to keep some answers in your hand, but leave a few available for when you want to close the game. Confront the Unknown on Bearer of Overwhelming Truths can be nasty.

Deck Tags

  • Standard
  • Simic
  • Tempo
  • Investigate

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0250011

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for GU Investigate Tempo

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