Rashgarroth

734 Decks, 87 Comments, 15 Reputation

What do you think guys?

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Posted 31 May 2014 at 01:07 as a comment on White Winnie(red splash) Token

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What do you think about this strategy guys?

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Posted 19 May 2014 at 04:05 as a comment on Azorius Flight

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I actually have a Selesnya Heroic deck, but i'm thinking about changing it to a Boros Heroic, just because Anax, Boros Charm, Dynacharge, Madcap Skills and Pursuit of Flight. The last two are fast Auras, you can spam them with only one cost with Hero of Iroas. Boros Charm is a Nice tool to finishing the battle, protecting your creatures or getting a nice double strike! Works really well with Anax! And Dynacharge buffs all your creatures, thinking that it's all with Heroic abilitys... Great!

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Posted 13 May 2014 at 21:17 as a comment on Standard Boros Heroic

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Against Divine too.
That's not a usuall card but, at a later point of the game, with this deck, i might attack the enemy with full power too, becoming vulnerable against Divine Verdict too. :D

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Posted 06 May 2014 at 18:20 in reply to #461945 on Fates Orzhov Control

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It's a good idea.
And even helps against Supreme Verdict.
Sided on board.

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Posted 06 May 2014 at 17:20 in reply to #461945 on Fates Orzhov Control

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Hey guys! Any suggestions would be nice!

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Posted 06 May 2014 at 14:03 as a comment on Fates Orzhov Control

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Warcaller is really good, but with 4, you have a great chance to get one or two in your hand too early, it can stuck your hand. It's already a slow deck, with 1 or 2 Warcaller at the beginning would be too much. Try Magma Jet to get some Scrys. It's awesome and a nice tool to remove some annoying fast creatures, Searing blood either. Read the bones can give you some speed on early~mid. Take 2 Death Bellow, 2 SkullCleaver, 1 Warcaller and put 3 Petrifier and 2 Magma Jet. Its already a good start. And dont forget about Whip of Erebos. Trample, Hast, Deathtouch and Lifelink. What else do you need? :D

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Posted 28 April 2014 at 19:54 in reply to #459197 on Burn at the steak

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Yes, he is good, but with 4, you have a great chance to get him too early, and it's one card less, his cost is too high. Felhide is good when you are running outta cards in your hands. So you won't play anything, better get a nice Token. :D One or two on your deck might be nice, even because he is a Strong Minotaur! And you can play him with Fanatic of Mogis' ability to do a lot of damage!

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Posted 28 April 2014 at 18:53 in reply to #459202 on Tri-color Minotaur (standard)

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Why do you have all those Scry lands if you only have two collors in your deck?
The white part of it you doesn't consider because you can cast Boros Reckones with only 3 Mountains!
So take out these scry lands, remaining only Temple of Malice, change Lightning Strikes for Magma Jet for a better Scry! And take out one or two Kragma Warcaller to put some Felhide Spiritbinder!

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Posted 28 April 2014 at 16:05 as a comment on Tri-color Minotaur (standard)

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You have too much Deathbellow and Warcallers...

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Posted 28 April 2014 at 15:57 as a comment on Burn at the steak

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You're talking about the same heroic ability. But Reap What Is Sown gives a +1/+1 counter for up to 3 creatures. So, if you have 3 creatures with Heroic ability, and gives one +1/+1 counter for all of them, you'll activate the Heroic ability of the 3 creatures. So, Reap What Is Sown, a single card, will activate 3 Heroic abilitys. But from 3 different creatures.

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Posted 10 April 2014 at 04:38 in reply to #447551 on Selesnya's Heroic Stardard

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Put some Selesnya Keyrune too, it'll be nice on this deck! An only green color Wolf Deck on this actual Standard isn't good, so you can use some control or defense with a white color on your side.

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Posted 26 March 2014 at 20:53 in reply to #450558 on BUDGET Hoooowwwwwwl!

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You could add Selesnya Keyrune on this deck. It has a 3 colorless mana cost and you can pay W/G to get this item a 3/3 wolf until the end of turn. Another good idea here is to put some sylvan cariatid or elvish mystic (to acellerate your game) and some white spells.
Anyway, it's a quite fun deck, a shame that there's no more enough wolfs. :c

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Posted 26 March 2014 at 17:16 as a comment on BUDGET Hoooowwwwwwl!

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Vai ser dificil por deck de Minotauro ser um pouco lento. Door of Destinies é mais pra mid/late game mesmo. Não sei se vale a pena canalizar Guttersnipe e Firedancer nesse deck, porque o foco principal é a força dos minotauros. Eles ajudam mas não é certeza de que compensam o espaço no deck. Também to ajeitando o meu pra tentar competir em uns FNM, mas tem sido dificil.

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Posted 26 March 2014 at 15:18 in reply to #450210 on Super Massive Minotaurs

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Ps: Se você gosta do Satyr Firedancer, pode gostar também do Guttersnipe, que se você causa dano direto no jogador, causa alem disso um adicional de 2 de dano nele.

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Posted 25 March 2014 at 19:01 in reply to #450210 on Super Massive Minotaurs

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Eu sou brasileiro também cara, realmente as Scry lands não são baratas, seriam um investimento a longo prazo se você curtir muito o Deck. O Oracle of Bones é mais útil se você tiver alguma Spell com custo alto e com efeito altamente destrutivo, tipo Mizzium Mortars, no caso, se você tiver o Mizzium e baixar o Oracle of Bones, pode conjurar Mizzium com o Overload, e causar 4 de dano em todas as criaturas do inimigo, esse foi o motivo de eu colocar Mizzium no meu deck principal. Door of Destinies também é bem bacana com deck de minotauros, acumula muitos marcadores nele rapidamente, graças ao Ragemonger.

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Posted 25 March 2014 at 18:33 in reply to #450210 on Super Massive Minotaurs

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I think you have too much Thunderous Might, you could use two, because it's a situationally card. Whip of Erebos you may get only 2 either. Titan's strenght isn't a good card, if I were you, I'd surelly take'em off, and Duress i'd place 2 in the main and 1 or 2 in the side. You should think about place Magma Jet on your Main, because his Scry 2 is awesome. Try change 1 shock and 1 searing blood for at least 2 of them. Read the bones is quite important too. Try to get some Scry lands. If you get 4 Scry lands and 4 Magma Jets, you'll have a nice deck control. Glaring Spotlight, place only 2 on your sideboard, its enough. By the way, Ultimate Price is really nice too. I preffer it than Doom Blade, you should place 2 on your side board.

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Posted 25 March 2014 at 16:15 in reply to #450210 on Super Massive Minotaurs

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I think you don't have enough Minotaurs. Try to play with some Kragma Warcaller (slow but strong), Felhide Spiritbinder, Kragma Butcher and Deathbellow Rider. Whip of Erebos works really good and thunderous might with thunderous might too. Good deck, I have one too, take a look there: http://www.mtgvault.com/rashgarroth/decks/minotaur-stomp-2/

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Posted 25 March 2014 at 12:44 as a comment on Super Massive Minotaurs

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I didn't noticed Warriors' Lesson. You guys are right. It's quite useful. I thought about the problem that i could run out of cards to play. It's a nice option. I'll find a space for it. And a third Iroas switching with Phalanx is another good idea. Thanks guys!

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Posted 17 March 2014 at 21:43 in reply to #447890 on Selesnya's Heroic Stardard

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I changed. The diference between Feral Invocation and Reap What is Sown, is that Iroas made Feral Invocation has a lower cost to cast. That's why i'm trying to stay with more Auras.

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Posted 17 March 2014 at 17:30 in reply to #447890 on Selesnya's Heroic Stardard

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