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The deck's plan is to build an army out of nowhere and chain spells together to make them huge and hasty. A few cards that have "target a creature to do thing + draw a card" get especially nutty as the spell will be copied for each creature you have, causing you to gain insane amounts of card advantage for very little mana investment. Depending on your early game, you can very easily make an army and win with it in the same turn.
Place rocks early and put out creatures only when you need to. Since the deck can't protect itself very well, only go in when you feel safe. This strategy works well as, depending on the cards you have access to, can win the turn you make your army. If you're playing against a deck or decks with little disruption it is best to build an army and go for an explosive finish once you can over power the opponent's creatures.
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